Last week we created a textured paper canvas and got a healthy dose of the P5 API and JavaScript’s Math.random() function. This week, we’re going to look at a specific element of watercolor to see if ...
Bitmaps, gifs, jpegs and so on are common in almost all web pages. With Canvas you now work with bitmaps at the pixel level. It's not difficult, but you need to organize things to make it really easy ...
Although our example is enough to introduce most of the aspects of using WebGL in 3D, we need something slightly more realistic to demonstrate the possibilities. The usual first example is a 3D cube.
Last week I introduced the concept of generative art, P5.js, and some of the setup woes with P5.js. I left you with a scaffolding repository that gets all the project setup headache out of the way, ...